Floppa Heist
PLACEHOLDER PROJECT · EARLY PROTOTYPE

Floppa Heist

A small cops-and-robbers open world experiment by KianFloppa, made in Godot. Break out of prison, rob the bank, outrun the police.

What is this?

Floppa Heist is a placeholder project, not a released or announced game. It is a side prototype that is being built for fun next to Floppaland. There is no download, no price, no release date and no store page. The name, the map, the art and every feature can change or be dropped at any time. Everything you see here is work-in-progress test footage.

What works so far

prototype

Prison break

A walled prison with cells, a yard, towers, chain-link fences, doors and keycard gates.

prototype

Open world

About 1 km of hills, a long lake and river, a mountain tunnel, a highway, a city, a village and a depot.

prototype

Cars

Seven drivable cars with their own stats, damage, flat tyres, horn, lights and a police siren.

prototype

Robberies

Crack the bank vault or smash the jewelry cases, fill your bag and bring it to the criminal base.

prototype

Police

Test police that patrol, chase and arrest you. Pickpocket their keycards from behind.

prototype

Movement and combat

Sprint, crouch, ladders, first person, punching, three guns, health and knockdowns.

not yet

Multiplayer

Playing cops vs robbers together with other players is not built yet.

not yet

Art

Most buildings are still simple blocks. Proper models, interiors and animations come later.

Screenshots

The prison with towers and the police station
The prison
The prison seen from above
Prison layout from above
Chain-link fences around the prison yard
Yard fences and gates
The highway tunnel into the mountain
Highway tunnel
Test world with the bank and the game HUD
Test world and HUD