A small cops-and-robbers open world experiment by KianFloppa, made in Godot. Break out of prison, rob the bank, outrun the police.
A walled prison with cells, a yard, towers, chain-link fences, doors and keycard gates.
About 1 km of hills, a long lake and river, a mountain tunnel, a highway, a city, a village and a depot.
Seven drivable cars with their own stats, damage, flat tyres, horn, lights and a police siren.
Crack the bank vault or smash the jewelry cases, fill your bag and bring it to the criminal base.
Test police that patrol, chase and arrest you. Pickpocket their keycards from behind.
Sprint, crouch, ladders, first person, punching, three guns, health and knockdowns.
Playing cops vs robbers together with other players is not built yet.
Most buildings are still simple blocks. Proper models, interiors and animations come later.




